AI Insights · Timothy · April 2023
Top 5 Basketball Games on Android in Europe: Q1 2023 Performance
Explore the performance of the top 5 basketball games on Android in Europe during the first quarter of 2023, including their weekly revenue, downloads, and active users.
During the first quarter of 2023, the top 5 basketball games on Android in Europe demonstrated varied performance in terms of weekly revenue, downloads, and active users. Here's a detailed look at how these games fared.
NBA 2K Mobile Basketball Game from 2K, Inc. saw its weekly revenue peak at approximately $8.9K in the last week of January. The game maintained a steady download rate, with a notable increase to around 32.3K in the final week of December. Weekly active users showed fluctuations, reaching a high of 65.9K at the end of December and dropping to 52.2K by the end of March.
Basketball Stars: Multiplayer by Miniclip.com experienced a peak in weekly revenue at about $5.9K in early March. The game also saw a significant surge in downloads, hitting a high of 72.2K during the same period. Weekly active users spiked to around 201.8K in early March but saw a decline to approximately 157.5K by the end of the quarter.
Mini Basketball, another offering from Miniclip.com, had its highest weekly revenue of around $5.4K at the end of December. Downloads were strong in the first week of January with about 40.7K, and the game maintained a relatively stable active user base, peaking at 98.2K at the start of January and decreasing to 69.2K by the end of March.
NBA LIVE Mobile Basketball from Electronic Arts saw a peak in weekly revenue at approximately $5K in the first week of January. The game reached its highest weekly downloads at about 59.2K in mid-March, while active users peaked at 434K during the same period, showing a consistent engagement level throughout the quarter.
NBA SuperCard Basketball Game by 2K, Inc. had its highest weekly revenue of around $4K at the end of February. The game maintained a steady download rate, with a peak of about 2.2K in late January. Weekly active users remained stable, peaking at 6.4K in late January and ending the quarter at around 5.2K.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.